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AI Insights · Timothy · October 2021

Top 5 Third Person Games Performance in Netherlands Q3 2021

Discover the performance trends of the top 5 third-person games in the Netherlands for Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Third Person Games Performance in Netherlands Q3 2021

In Q3 2021, the top 5 third-person games in the Netherlands showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.

Run Rich 3D by Voodoo had notable fluctuations in its weekly downloads, peaking at 54.3K in late July before declining to 1.7K by the end of September. The game's weekly revenue saw its highest point at $51 in late July, with a noticeable drop to $4 by the end of Q3. Weekly active users also saw a peak of 91.7K in late July, decreasing steadily to 11.5K by the end of September.

Subway Surfers from Sybo Games ApS maintained a consistent performance through the quarter. Weekly downloads reached a high of 17K in late July and gradually tapered off to 8.6K by the end of September. The game’s weekly revenue peaked at $2.3K in early August, ending the quarter at $676. Subway Surfers also saw a steady decline in weekly active users from a high of 331.6K in early August to 238.9K by the end of September.

Arrow Fest by Rollic Games experienced a significant increase in weekly downloads, peaking at 26.7K in early August, then dropping to 8.9K by the end of September. Weekly revenue showed an upward trend, reaching $185 in mid-September. Weekly active users started at 7.1K in late June, peaking at 48.4K in early August and then decreasing to 21.9K by the end of September.

Hair Challenge, another game by Rollic Games, had steady weekly downloads throughout the quarter, peaking at 17K in late June and maintaining around 8.5K by the end of September. The game’s weekly revenue remained relatively low, peaking at $39 in mid-September. Weekly active users showed a consistent pattern, starting at 84.9K in late June and ending at 48.5K by the end of September.

Race Master 3D - Car Racing by SayGames LTD saw its weekly downloads peak at 18.2K in mid-August, followed by a decline to 10K by the end of September. The game’s weekly revenue was minimal, reaching $74 in the final week of September. Weekly active users showed steady growth, peaking at 37.3K in late August and ending the quarter at 33.7K.

These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021